The 11 Minutes of Action in the NFL


There are 11 minutes of action in the average National Football League (NFL) game, according to a 2010 Wall Street Journal (WSJ) stopwatch study conducted by Stuart Silverstein. Silverstein started the stopwatch at the snap of the ball and stopped it at the tackle of the ball carrier. I know what you’re thinking, “11 minutes? C’mon! I know all about the delays inherent in the modern game, but 11 minutes? You’re going to have to back that up.”

I don’t keep a ledger on the complaints I’ve had about delays in the NFL game throughout the course of my life, but my family would probably characterize that number with a sigh or a groan. Even in the most frustrating moments, I never thought about how few moments of action actually occur in an average 3 hour and 12 minute NFL telecast. If you’re approaching this from a static level, based on the number of complaints you’ve listed over the years, you might say, “11 minutes seems about right” in the most cynical tone possible. Now, remove yourself from your “Nothing shocks me” mindset and view this in a more objective frame. If the average NFL game lasts 3 hours and 12 minutes, and 3 hours and 12 minutes equals 192 minutes, we spend 181 minutes waiting for something to happen in every NFL game we watch. No matter how we spin it, that’s a lot of sitting on furniture, staring at the TV blankly, and waiting for the snap of the ball. The only thing I can come up with is that we spend so much time thinking about what could or should happen that we don’t really notice how long it took to happen, or should I say we do and we don’t.  

Those who are not stunned by that 11 minute figure, are likely casual fans who enjoy going to other peoples’ houses for a gathering, the party, or the event status that football games have become in our lives. They’re people who enjoy all of the talking that happens between moments of action more than the game. If we drill down to the nuts and bolts of their fandom, they’d probably admit they like the team, but they don’t like like them. They enjoy watching them win, because it’s always fun to be part of a communal celebration, but they’re not devastated when the team loses. They say things like, “Well, at least it was a good game,” as if this were a television drama that didn’t end well but was nonetheless entertaining. They’re probably the type who leave their friend’s house laughing, they drive home, put the kids to bed, and kiss the wife, and slip into bed without ever thinking about that game again. They have such a healthy relationship between football and life that they can enjoy football game gatherings for what they are, and they spend most of those 181 minutes of inaction chatting it up, eating, drinking, and having a merry, old time. The NFL game is background noise for them, and they check in on the score every once in a while.

“What’s the score?” my dad would ask, stepping into the living room. We’d tell him, and he’d go back to doing whatever he was doing. That used to drive us nuts. He didn’t care about the game, the logistics, the nuances, or any of the smaller moments that defined winning or losing. He just wanted to know the score. As much as he claimed to like football, it was a passing interest to him. As I grew older I realized he was more emblematic of the average, casual NFL fan than I was. I also realized his relationship to football was far more healthy than mine.

Similar to my dad, most average, casual fans don’t understand why any team, college or pro, doesn’t throw a bomb on every play. When Notre Dame had Raghib Ismail “The Rocket,” on their team, my dad didnt understand why The Irish didn’t just throw the ball to him every time. As myopic as that sounds, it’s a good question that just about every casual fan asks when they see an athlete who appears so superior to the other athletes on the field that it appears that he can do whatever he wants on the field.

Author Chuck Klosterman answers this decades-old question in his book Football, by quoting a track and field coach who, when asked why track and field isn’t more popular in America, said, “Track has a problem. The fastest guy always wins.” After 2007, Usain Bolt won approximately 95% of the individual 100m/200m finals in the Olympics and World Championship races he ran in between 2008 and 2016. There are variables such as reaction time, start technique, lane conditions, etc., that can lead to an upset, but there are no strategies Bolt’s opponents can legally employ to slow him down. There are no counter-veiling forces in track, no defense, so the fastest guy almost always wins. 

“I get that they need to keep the defense guessing with the occasional run, but why do they always run right up the middle?” Julie Ann asked Andrew. “That’s where most of the defenders are. Why don’t they run around the side?”

“To further fool the defense,” Andrew, the football enthusiast, explains. “A run up the middle better sets up the play-action fake and pulls the linebackers forward a step or two to open up the middle of the field.” 

“So, it’s a wasted play?” she asks. “It’s a play to set up another play? Boring!”

“It’s strategic,” Andrew admits. “If they gain 6-7 yards on that first down run play it opens up a number of possibilities for the next play, but if all a team does is go for the big plays, the defense will adjust, and they’ll execute their plan to stop the big plays. Defenses employ numerous methods to compensate for exceptional athleticism, so an offensive coordinator has to put in some “boring”plays, as you call them, to mess with the defensive coordinator’s mind.

A run up the middle is widely viewed by casual fans, like Julie Ann, as the little plays of the game, or “The boring part.” Andrew, the enthusiast, knows a little more about the chess match between coordinators, but he’ll likely never be able to explain that intricacies of the game, as he understands them — on a level just a couple notches above rudimentary– to a casual fan like Julie Ann. If Andrew cannot explain the intricacies of football on a conversational level, it might expose the fact that he doesn’t know what he doesn’t know, or if he can, Julie will likely dismiss his long, intricate explanation with an, “Uh huh, BORING!” 

If Julie Ann is a decent example of the average, casual NFL fan, she doesn’t pay attention to an overwhelming amount of the 65-70 plays in the average NFL game. She’ll probably talk through an overwhelming number of those plays. Yet, Julie Ann is a fan, and she does enjoy watching these games, but her attention drifts until the high-leverage plays that add to her team’s Win Probability with crucial, clutch, and dagger-inducing plays. Analysts suggest that there are typically 5-10 game-changing plays per game. Andrew might suggest that is far too high, and that most NFL games are decided, or swung, on 3-4 plays at most. For the sake of consistency, we’ll stick with the analysts findings, and we’ll go with the median and say that there are an average of 7.5 noteworthy “Pay attention” plays per game that are instrumental in wins and losses. If each play last an average of four seconds, then Julie Ann, the casual fan, will want to pay attention to approximately 30 seconds of each 3 hour and 12 minute NFL game, if she wants to sound like an informed fan. 

As popular as the NFL is, surveys find that 26% to 46% characterize themselves as casual fans, and NFL enthusiasts, or avid fans, defined through daily engagement of some sort, list at approximately 21% to 36%. If these numbers hold in their workplace, when Julie Ann and Andrew return to work the next day to describe the game for all of their co-workers who missed the game, they’ll probably sound equally informed, even though Julie Ann only paid attention to the most crucial 30 seconds of that game, and Andrew, the avid enthusiast, focused intently on the 11 minutes of action.

“You guys don’t understand the game,” Andrew might say to those who think Julie Ann offered a wrap-up as complete as his, and he might be right, but his audience either won’t notice the difference, or they won’t care. The latter is illustrated by the coverage the average sports’ network, newspaper, internet page, and/or sports radio attributes to that game. There are exceptions, of course, there are always exceptions, but most of their coverage will focus on the 30 most crucial seconds of the game Julie Ann discussed. In my experience 30 seconds might even a bit of an exaggeration, as most post-game television broadcasts limit their highlight packages to about half of those 30 seconds, and fill the rest with graphics and analysis of those 15 seconds. Julie Ann didn’t watch the game as intently as Andrew, and she doesn’t care to know how the “BORING!” plays influence and pave the way for the exciting ones, but she remembers the exciting plays, and she might even watch some of the thousands of hours devoted to those 15 seconds, and she reads expert analysis on the hundreds of articles on the internet, until she sits next Andrew at a family gathering and sounds just as knowledgeable as the more enthusiastic fan who knows how various intangibles can affect an outcome.

Andrew’s love of the NFL game is pure and sincere, so on one level he doesn’t care what anyone thinks, but on another level, we all want some recognition for the accumulated knowledge of anything we’ve acquired. Yet, Andrew will consider it unfair that everyone considers Julie Ann just as knowledgeable football as he is, until he eventually runs into a fanatic who is as enthusiastic about football as he is. This conversation might start great, as we all love meeting someone who can appreciate the game on our level, but that appreciation will eventually go one of three ways. The best possible outcome for the future friendship between Andrew and his fellow fanatic will play out if their girlfriends stop their conversation with a “No football conversations.” At that point, all four will laugh and Andrew and the fanatic will secretly harbor mutual respect for one another, but if they are allowed to explore the topic with one another, it will either turn into a duel of knowledge with no winners, or both will walk away from the conversation characterizing the other as an NFL nerd without recognizing that the other sounds exactly like them to disinterested parties. 

 Football vs. Baseball

The WSJ did not conduct a similar stopwatch study on basketball and hockey, since it is generally accepted that the games in the National Basketball Association (NBA) have 48 minutes of action in an average 2.5 hour game, and the National Hockey League (NHL) match has 60 minutes of action in an average 2.5 hour game. Save for various breaks, the ball/puck is almost always in motion in those sports, so conducting a stopwatch study would be relatively obvious. The WSJ did conduct a similar study on the average Major League Baseball (MLB) game, however, and they found that the average baseball game has 17 minutes and 58 seconds of action in a game that is now an average of 2 hours and 36 minutes long. Punching these numbers into the system, football has an action-to-total-time ratio of approximately 5.7%, and baseball has an action-to-total-time ratio of approximately 11.5%So, to those who find baseball games in the MLB boring, they actually have a greater, slightly more than double, action ratio than the NFL. We could debate the definition of action, in qualitative vs. quantitative terms, but the numbers don’t lie.

In the WSJ study of baseball, conducted by David Biderman (on baseball) versus the Stuart Silverstein study (on football), they defined the moments of action in baseball to include pitches, plays, and any ball movement. So, in the battle between America’s Pastime, and America’s favorite sport, baseball proves to be the more active sport.

When we break the 192 minutes of the average game down, the truth starts to reveal itself. The average NFL game consists of approximately 63 minutes of commercial breaks, so when watching the average NFL game, roughly 25-33% of our time is spent in a commercial break, according to multiple studies and analysis conducted by WSJ and FiveThirtyEight reports. NFL teams also have a 40-second play clock after most plays, but a 25-second play clock after administrative stoppages, and most NFL teams, on average, snap the ball at the 20-second point. This is the finding, but when I watch games, it seems to me, most NFL teams snap the ball in the single digits. I know there are moments and strategies that call for a hurry-up offense that moves the average, but I’m still surprised at the 20-second average. This finding suggests the NFL fan spends about half of the in-game moments waiting, in anticipatory glory, for the ball to be snapped. Most teams use at least two time outs per half, and the modern NFL viewer at home must endure countless replays, explanations of penalties, the time necessary for trainers to help the injured leave the field, and various other delays in which referees don’t force a team to use a time out. We break all these delays down, and 11 minutes actually starts to make more sense.  

The Third Spinning Wheel

The overarching question is how did a sport that consists of so many breaks, and so few moments of actual action, become the unquestioned, indisputable most popular sport in America? Author Chuck Klosterman offers many interesting theories and conclusions in his latest book, Football, save for one: Anticipation. He touches on the idea of anticipation being a possible element in the game’s popularity, but he doesn’t explore it sufficiently in my opinion. 

There’s only one thing we might love more than action, the anticipation of that action. How many times are we up on the edge of our seat waiting for that game-winning play, only to have our team hand the ball off, up the middle, for a three-yard gain? “Boring!” Julie Ann might say, because she was expecting that crucial play to happen there, but we could say it only heightens the suspense and anticipation for her. When this happens, we know the clock is dwindling, and we might say something like, “C’mon! Let’s go!” as the suspense heightens. At this point, few are sitting when the ball carrier flips the ball to the ref, and the team hurries back to the line. In the next play, the quarterback fakes the ball to the running back (play-action), and he delivers the dagger by sending the ball over the middle to the tight-end for a twenty-four-yard touchdown. This is the only place, right here, where Andrew’s knowledge comes into play. He might have sounded like a football nerd when he tried to explain the need to run the ball up the middle earlier, and no one will laud him for correctly predicting this play tomorrow at work, but when those linebackers stepped up to stop what they feared might be another run up the middle, they accidentally opened a hole behind them that the tight-end stepped into to catch the game-winning touchdown, and Andrew, the enthusiast looked like a genius for predicting how their team would win.

We can all break down the action of the NFL to 11 minutes, or 30 seconds of crucial action, but one of the reasons the NFL and college football sit atop TV ratings is that the nature of the game leads to a greater sense of anticipation than any other sport. We could also say that football’s low action-to-total-time ratio of approximately 5.7%, compared to baseball’s ratio of approximately 11.5%, leads to more anticipation and a greater sense of excitement when the payoff finally happens. It’s the NFL’s third spinning wheel.

The psychological power of anticipation has led most casinos to adopt what they call the third spinning wheel. It’s no secret that slot machines are the primary money maker for most casinos, but according to Medium.com, slot machines account for 70% of a casino’s revenue. That seems unreasonably high, but the stats back it up. The question is how did casinos make those machines so incredibly addictive? Those of us who’ve dropped play money into slot machines take notice when the first big money maker stops in the first slot, but when that second money maker seductively slides into the second slot, something happens to us. Everything about slot machines are engineered for dramatic effect. The actual outcome was determined the moment we hit the spin button via a Random Number Generator, and our chance of actually winning was determined by the minimum payout percentages set by various state gaming commissions, or tribal compacts. These compacts and commissions say nothing about how casinos can manipulate emotions however, and casinos take advantage of this by having the first “jackpot!” stop in the first slot almost immediately after we press spin, the second jackpot can take approximately 2-3 seconds, but it’s that third one that is deliberately delayed to induce prolonged anticipation. It can take up to five seconds to stop. What happens to us in those five seconds? How many dreams and aspirations can occur in five seconds? 

“I was SO close!” we complain to our friends. “Look at that,” we say, pointing to the two big money makers followed by the taunting cherry in the three hole. We had three-to-five orchestrated seconds of watching that third wheel spin in which we realized that all of our unreasonable dreams could come true. What we don’t know is that those three-to-five seconds are the result of the psychological research casinos commission to maximize our sense of anticipation. They do that with an orchestrated near-miss, or the “I was SO close!” moment that leads to maximum engagement from the customer. We think our machine is ready to pop, and we’re not about to let some other slot player come in and take over, because we’ve paid our dues watching nothing happen for as long as we think it takes for a machine to pay off. Those of us who play slots don’t take into account how much time and money casinos have put into understanding us better. We don’t know that they’ve found how much impact that third-spinning wheel has on us. They’ve determined that if they provide us too many near-misses, they can reduce the impact of the third-spinning wheel (translation: we’ll figure it out). They’ve also found that too few of them often makes our near-misses less effective (translation: we’ll get bored). Their expensive, ever-changing, and ever-adapting research has found that if they give us a third-spinning wheel 30% of the time, that’s the Goldilocks number to manipulate our minds and maximize our engagement. They’ve also found that being “SO close!” to winning is actually more exciting than winning, depending on how much we win of course. It’s all about the power of anticipation. 

Unlike slot machines in casinos, the game of football is not coordinated to capitalize on our love of anticipation, but the nature of the game lends itself to maximized anticipatory enjoyment.  

As with the other side of the casinos psychological research, basketball and hockey have so much action going on that it can diminish the drama of most plays. There’s so much action going on that when an incredibly exciting play finally happens, we often have to rewind the broadcast to see what just happened, because we accidentally tuned the game out for a while. As Klosterman writes, we love action movies, but some action movies actually have too much action, and we accidentally tune out some of the action scenes that led to the big whopper, final conflict. Klosterman also alludes to the idea that football, and its 11 minutes of action, also incidentally provide talking time between moments of action, which makes it an excellent sport for group settings such as family and friendly get-togethers. On that note, I know baseball provides more moments of action, according to the WSJ study, but I find myself talking to friends so often during baseball games that by the time the action finally takes place, I’m so absorbed in the conversation that I completely lose track of the game. (This might be a problem inherent in the game of baseball for another conversation.) 

The NFL will probably never change its formula, because why would they? They’re the king of the hill, top of the heap, and they can charge advertisers pretty much whatever they want. That formula has tested the patience of even the most enthusiastic fan, as most of us hate commercials, the delays now inherent in the review process, and all of the other delays the game now provides, but I found three glorious letters that freed me from my pain, D,V, and R. It’s not foolproof, as some of our friends will text us incidental hints or outright revelations (no matter how often we tell them not to), and we’ll have to be the type who can watch a game knowing it’s already over (some weirdly cannot do this). If we can overcome those low hurdles, we’ll be able to watch most games break-free if we give them a head start of between 50-90 minutes. I usually go high-end, so I don’t have to endure sideline reporters and any banter between the play-by-play broadcaster and the analyst. The DVR also frees me from the time it takes for a referee to review a reviewable play, discuss that review with his fellow referees, and administer the effect of his findings (expedited reviews have cut down on this process, but it’s still not enough for me). Thanks to the VCR, and now the DVR, I haven’t watched an NFL game live (save for those at get-togethers) for decades, because I know those in charge of the most popular game, in the United States anyway, are not going to change, because why would they? I also disagree with Chuck Klosterman’s thesis that the NFL is doomed. Unless something unforeseen happens, I predict its dominance will almost surely continue for generations beyond the point that my generation assumes the temperature, generally between 50-55 degrees Fahrenheit, that maggots anticipate.

My Futile Fight to Divorce the Atlanta Falcons


“Are you going to watch the NFL draft tonight?” John asked me.

“Of course,” I said, “and I’ll probably shout, ‘I want a divorce from this Gawdforsaken franchise’ again this year. It’s an annual tradition in my household.” 

Are you strapped into the fandom of a futile franchise? What do you mean strapped? The first image we have of being strapped in” is that of a pilot, heading upward in for a flight into the wild, blue yonder. Now picture a pilot being strapped into a vessel headed downward. That is the futile flight the passengers on board the Atlanta Falcon have experienced lo’ these many years. 

Why do I continue to cheer the Atlanta Falcons on forty-eight years after I randomly chose to cheer them on when I was nothing but a seven-year-old, stupid kid who randomly pointed at them and said, ‘That’s the team I will cheer on.’ 

“You don’t choose your favorite team,” says a sentiment in Korean sport, “your team chooses you.” I get that, if we’re from Foxboro, Santa Clara, Cleveland, or the surrounding areas, it kind of makes sense. We have regional pride, personal history, and social bonds formed by everyone who forced us to cheer on the local team. What if we’re from an area, three to four hours’ drive time from the nearest professional organization, how they choose us? 

I was seven-years-old when I chose the Atlanta Falcons as the team I would cheer on for the rest of my life. I didn’t choose to cheer them on for the rest of my life, but that is what happened. The stadium the Falcons call home is fourteen hours’ drive time from where I live, I didn’t know anyone who cheered them on, and I’ve met very few fellow fans since. My dad didn’t know much about professional football, and he admitted he’d barely even heard of the Falcons. The Falcons also didn’t have any of my favorite college football players on their roster at the time, and they’ve only had a handful of them since. I had little-to-no connection to the Falcons at the time, and I still don’t in all the ways we’ve outlined here.

We All Like Winners

The first thing the uninformed, unaffiliated seven-year-old fan routinely does is cheer on the team their dad does. If they are unable to formulate that connection, they choose to cheer on one of the closest teams they can find. The final determining factor for them is the success of the team. When you’re seven-years-old, your favorite team says a lot about you, and you want people to think you’re a winner. In the 70s, everyone’s favorite team was either the Steelers or the Cowboys, or if you were naughty, you cheered on the Raiders. Those teams were the winners in the late 70s, our formative years, and everyone I knew selected one of those three teams. I met a few Vikings fans, but the general sentiment on them was that they weren’t good enough to win the Super Bowl. I knew one Dolphins fan, but he received some grief for cheering on a franchise whose time had passed. 

I decided to cheer on a team who didn’t have a past, a present, or future. A website called Quick Report lists the Atlanta Falcons as the fourth worst NFL franchise of all time.” Another outlet called The Top Tens rates the Atlanta Falcons franchise as the 46th worst franchise in professional sports.

My favorite characterization of me is that I chose a team, independent of any influence, as a testament to the strong sense of individuality I obviously exhibited at a very young age. They were mine, all mine, and I didn’t have to share them with anyone, because no one else wanted them. Did I have an enviable streak of individuality at a young age? I did not when it came to books, music, movies, and other entertainment mediums. I liked what the cool kids told me to like, and when they turned on those players in the industry, I turned with them. I was not immune to peer pressure by any means, but I chose to thwart it in this one instance. Does that make sense to you, because it doesn’t to me. 

The only theory I have that makes any sense is color. I liked the pretty colors they wore on their uniforms. The Atlanta Falcons franchise chose to wear Red, white, and black. These were the same colors as my favorite college football team, the team that represents my states, and the university I attended. I’ve only purchased four cars in my life, all of them were either red or white, with black trim. Those colors obviously appeal to me. If you’ve followed the history of the Falcon’s uniform choices, however, you know they’ve switched the color of their uniforms from black and silver to now black, red and silver. I didn’t switch with them or from them. Why?

Philosophical and Emotional Layers

The next logical entry is the “lovable losers” tag that we used to apply to the Chicago Cubs franchise. I submit that the worst business move the Cubs ever made was winning the 2016 World Series. Why, because a large segment of the nation, outside Illinois and the surrounding region, cheered the Cubs on because they were lovable losers. They won the World Series in 1908, and they waited 108 years to win it again. Five generations of Cubs’ fans knew nothing of championship rings, and they loved it. They loved it so much that if we were to talk about their latest losing streak, their foibles in the post-season, the Cubs’ fan might chuckle with us. They knew all about it, and they loved it so much it was almost a crafty marketing gimmick, enhanced by the stories of jinxes, including the Curse of the Billy Goat, the Black Cat Incident, Steve Bartman Incident, and the Bernie Mac Jinx. The Falcons are nearing sixty-years as a franchise, and the franchise has the Eugene Robinson incident and, of course, 28-3. 

If the Atlanta Falcons fan, the WE, can make it past 28-3, what does that say about us? It suggests resilience, loyalty, and a sense that we’re all sharing in the struggle. Unwavering support is a badge of honor. If you’re a superfan, it becomes a part of who you are. It’s not just a preference, or it no longer is, it’s a reflection of your values, memories, and experiences. I becomes we, they becomes us, and those guys become our fellas fighting in the fields for glory. 

“I think we’re going to draft an Edge rusher this year,” we say, “because that’s been our greatest need for almost a decade.” Again, I know very very few Falcons’ fans in my locale, about fourteen-hours’ drive time from my home, so when I say, “we” and “us,” I’m not sharing a perspective with anyone I know, except the far-flung writers on a Falcons message board.

When a team like the Falcons become us/we, the theys on message boards drop “28-3!” on us in a snarky, smug way that attempts to force us to probe the tapestry of our being. The truly sad thing is that it took me a while to realize that the personal pain I felt, after that infamous choke job, was actually and factually absurd. It took me a while to realize that I wasn’t actually on the field, missing a crucial block, throwing a crucial interception, snapping the ball with too much time on the clock, and electing to pass rather than run. I didn’t personally do any of that, I see that now, but I didn’t see that their (not our in this particular case) loss was not a reflection on my character. I actually had nothing to do with that loss. If it’s hard for you to grasp the idea that a rational, logical person couldn’t easily separate himself with the failure of images of football players on TV, you’ve never been, or known, a superfan.    

As difficult as it can be for a superfan to disentangle himself from the emotional entanglements that emphasize his existence, I am making strides. I now write things like this, “I realize I know little-to-nothing about the day-to-day decisions on personnel and any of the intricacies involved in their decision-making process. I’m not there for the day-to-day, I don’t see these players in practice, and I don’t know them personally.” I wrote on “our” Atlanta Falcon’s bulletin board, “but I think the decision they made was a mistake.” In that disclaimer, I effectively gained some psychological distance from the ‘us, we, and our’ lexicon we superfans usually use. 

I dropped that disclaimer on the billboard page many times, because I was trying to objectively say that I know my opinion is not only relatively and comparatively uninformed, and I know my opinion doesn’t matter, but I have to write it somewhere. No one ever replied to any of my posts. My guess is that this disclaimer might have been a buzz kill, because we all kind of know we don’t know squat, compared to the owner, the GM, the coach, and all of those in the hierarchy responsible for personnel decisions, but no one admits it. Such a disclaimer might also “pop” the delusion that we all know what we’re talking about, because we read it, watched it, and saw it in the games, so we know. Their ambivalence to my posts might also have something to do with the idea that it’s so obvious that we don’t know what we’re talking about that it really doesn’t need to be said. 

Here is another element to the post 28-3 Falcons’ loyalty, if we’re going to vicariously partake in whatever glory they achieve in victory, we must also commiserate with them in pain. Wrong, watching football on TV is supposed to be something we do to pass the time, and it should provide entertainment to our lives, nothing more and nothing less. Wrong, it’s not entertaining, it’s football. It’s not life and death, and some part of me knows that, but it’s often the difference between a smile on the face for the rest of the week, and a “We suck!” Mr. Grumpy Face week. 

“I look forward to [the offseason],” a man named Ryan Ray says in the GQ article cited aove, written by Tom Lamont. “The six to eight weeks when I don’t have to focus on anything to do with this football club. I long for it.” Ray also said, “Sometimes I wish I could just sit there without any bias [while watching a game], without any interest—but it’s not me. I’m tribal.”

I’ve been there Ryan Ray, and I feel you. I’ve watched numerous football games involving other teams, and I know how entertaining this game can be, when I have no rooting interest. I wish, like Ray, I could have fun watching a Falcons’ game and appreciate them from a distance. I wish I could sit back and appreciate the athletic exploits of Falcons’ players the way normal folks do, but when Falcons’ players succeed it’s nothing more than a relief that they didn’t fail yet again. I marvel at other players play at peak performance where the difference between winning and losing can be mere inches, or the subtle juke the runner puts on a defender that only a true fan of the sport can appreciate. When it’s all on the line, and my bias is in full force, I only experience abject failure, misery, and roughly three hours of what it must feel like to have clinical depression.

“If they make you so miserable, why don’t you just switch teams?” the non-sports fans might ask from Mount Simpleton. My dad asked me this question referencing the video games that made me scream like a lunatic. “If they make you this miserable, why don’t you just shut it off?” We laugh so hard at his simple-minded question that we didn’t even bother answering him. He didn’t get it. ‘You can’t just shut a game off, because you lost,’ was probably what we should’ve said. ‘That’s the whole reason we keep playing, to eventually and finally beat it. If you’re a gamer, you know this mindset without knowing that beating a game easily and often is actually kind of boring. If you can find a game that is so hard IT CHEATS! that’s the game you will play, to figure out, forever. We don’t quit working after we make our first million, that’s just the start, we don’t dump a lover when they start acting obnoxious, because their drama kind of, sort of makes them more dramatic, traumatic, and interesting in a way thats tough to describe, and we don’t stop cheering for a professional sports team just because they’re 114 games under .500, and 10-14 in the playoffs without a ring. That’s the very reason to continue to cheer them on for life, because it says something about our character that we stay loyal to them no matter what. “NO MATTER WHAT happens!” Even if it means upping our Tricyclic Antidepressants (TCAs) and Monoamine Oxidase Inhibitors (MAOIs) on those three special Sunday hours. It’s all worth it. “No, it’s not!” It is to me, is what I’m telling you. Wait, what we’re talking about again? Oh right, shut up!  

We’re passionate “prisoners [who are so] accustomed to our jails that we refuse means of escape,” Lamont writes, “Logic is not meant to be a part of the true fan’s equipment.” 

If we did our research, and we do, every year, we find that some teams just do it better. Thats rough, tough, and difficult to accept, so we think, “They CHEAT!” They dont, but its easier to say that “and I can back it up!” than it is to sit through the incredibly long and boring NFL Draft and know that some teams obviously have better scouting staff members, General Managers, coaches, and all of the others in their hierarchy who help select the best player for their team. Its easier to suggest something nefarious is going on than to admit that the franchises in Kansas City, Philadelphia, and San Francisco are going to make “the perfect” decision for their team for the next four-to-five years.

“Why can’t we find those guys?” we shout at the screen every year. We’ve even gone so far as to hire those who used to make those draft picks for their other franchises, and they somehow lose that magic touch when they go to work for us? How does that happen for 58 years? 

“On paper,” Lamont writes, “Intense fandom is absurd.”

If the Atlanta Falcons were a company that had a fifty-eight-year record of making poor decisions, I would’ve sold stock in their company so long ago I wouldn’t even remember owning it. If it were a TV show, movie franchise, or band that put out an inferior product year after year, we would’ve stopped enduring their stench of failure long ago. If our child continued to make such poor decisions, we’d have a “Come to Jesus” sit down moment with them. If it were a spouse, we might divorce them. Why don’t we seek a divorce from our team?

Lamont, quotes a therapist, saying, “People often seek me out because they are feeling stuck in a painful emotional pattern that just won’t let go.” She was probably speaking more generally, but we could easily attribute that quote to our super fandom. The therapist also said when she heard of some suffering from a mean case of super fandom, it reminded her of the mindset of those in a cult.  

She described a commonly reported reason that people give for staying in cults: the sunk cost fallacy. “People can’t leave because they’ve spent so much time and money and energy,” she explained. I read this, and I reread it, and it tells me that some of our deepest affiliations aren’t calculated but emerge from the fabric of our lives.

She later regretted likening it to extraction from a cult. “The situation,” she said, “had more in common with addiction, the high highs, the low lows, the swearing-offs, the shame-inducing returns to the cookie jar.”

“There is a fascinating page on NamuWiki, the Korean-language Wikipedia, that outlines the philosophical case against abandoning one’s team,” Lamont writes. “The act is known in Korea as 팀 세탁—team laundry—and it is understood to involve a paradox. You care enough [that] you want to put an end to your suffering, [but you also] care enough [that] you can’t.”

Some of us grow wiser as we age, and we learn when, where, why, and how to expend our resources. When it comes to sports, I’ve learned, and Im still learning, with massive amounts of failure in this regard, how to not care so much. Wisdom has taught me that it’s just better for my mental well-being to if not “turn it off” as my dad might suggest, but to lower the volume on all my caring. The Salvation Army suggests that “caring is sharing”, and it’s true in most cases, but caring can be scary at times too. It should be fun to watch “my” guys play football, but it’s not. I do not enjoy it. So, I tape the game on the DVR, and I go outside and play catch with the boy. Then, I check the score of the game on one of my devices. If I find that we won the game that day, I watch the game and vicariously partake in the joy of victory. If they lose, I delete the entry on my DVR. Seeing the final numbers (the score) on a screen, gives me even more distance from the foolish notion I have that some of this final score if “my fault”. Its also so much less painful than watching their total destruction, or long, slow destruction occur in real-time. If I were part of self-help Falcon fan group session, I would suggest all participants engage in this behavior for better mental-health.   

Some of our more obnoxious group members might suggest for even better mental-health, we should all consider a messy, complicated divorce from the “fourth worst NFL franchise of all time” and “the 46th worst franchise in professional sports”. If some of them could do it, I might applaud them, because I wouldnt be able to do it. I will continue to cling to the handrail of this slowly sinking ship, in this tragic movie of my demise, where everyone in the audience is screaming, “Just jump off!” I’ve spent so much time, energy, and misspent passion on this inept franchise that even if you were to offer me a life raft, I might say, “Eh, I think I’m doing just fine right here.”

This might come as a shock to most superfine, but it doesn’t really matter what team we choose to cheer on. When fair weather fans tell me why they switch teams with regularity, they basically say, “I choose to cheer on winners, because I’m a winner.” I could say, ‘I’d like to see the science behind that,’ but I know it’s such a ridiculous statement that it’s not even worth challenging. Yet, is saying, ‘I choose to stick by my team no matter what happens, because it’s a testament to my character,’ just as ridiculous? Yes, it is. It makes no sense that I could never follow through on a complete divorce either, even though the temporary separations I’ve achieved over the years have proven great for my mental health. It’s illogical, absurd, and whatever adjectives we apply to superfans, but it is a part of our personal constitution that we stay loyal no matter what happens, and we think less of those who don’t. 

New NFL Rule Proposal on Penalties: “No Sizable Advantage”


“How many penalties are we going to call in this game?” the National Football League (NFL) fan asks when they watch a game now. We know we’re not alone when we say, “Something has to be done here. This is just getting ridiculous.”

“Don’t complain unless you have a proposed solution,” my 6th grade teacher said so often that it’s so ingrained that I wouldn’t write this article without a proposed solution.  

Have you watched an NFL game recently? Of course you have, we all have. Have you noticed the number of penalties called? Of course you have, we all have, dating back to our dads and our grandads. Our complaints usually center around three things: Too many rules, too many flags, and how all of the above often prevents the players from playing the game. We blame the on the field NFL referees, which is a little unfair, because it’s not their fault. They’re the face of the NFL rules developed and handed down by the NFL’s Competition Committee (NFLCC), and those rules are so numerous and restrictive that when officials don’t throw flags, players complain. They’ve become so accustomed to so many flags being thrown that when they’re not the players are shocked. We all are. In some ways, I think NFL officials would welcome a new rule by the NFLCC that takes some of the burden off them by reversing the current trajectory of annually adding so many rules that it inhibits the fans’ enjoyment of the game. Let these incredible athletes play the game to determine the outcome. The collective we should vie to go back to the day, not so long since passed, when the NFL, the NFLCC, and the NFL referee’s goal was for no one to know their name at the end of the game. That’s gone. It just is. 

Another point of emphasis we should add here, to sympathize with the average NFL referee, is that they, like most of us, are graded on performance. They are heavily scrutinized. They’re graded on accuracy of course, on calls made, on the flow of the game, on proper positioning and general professionalism. In the 2021 regular season of the NFL, referees made 11.8 calls per game, up 4% over 2020. In 2023, referees average around 12.5 calls per game. That .7 isn’t a huge uptick, but it does feel higher. 

The next question we have is has the NFLCC added .7 more penalties occurring on the field? Is there stricter enforcement of the rules, or are referees more scrutinized than ever before? After every game, referees are scrutinized on a play-by-play basis, and they receive a coaching session on how they could’ve called various plays better. At the end of the regular season, those referees with the highest grades make the post-season roster of referees. 

Somewhere, in the recent history of the NFL, the NFL’s Competition Committee (NFLCC) realized that they went too far making rules in favor of the offense. They realized that were making it almost impossible to play defense without some sort of penalty being called. It’s one thing to institute rules that protect players from injuries and potential injuries, but offense-friendly rules progressed so much that some former defensive stars of the NFL said things like, “I’m just glad that I don’t have to play in the modern game.” Some former defensive stars suggest that some of their hits, and the methods they used to defend a player, would’ve been legislated out of the game. (Think Rodney Harrison, Ronnie Lott, and Ray Lewis.) The NFLCC decided, in their infinite wisdom, to correct that unfairness, perceived or otherwise, by instituting more rules and more penalties, this time on the offense. That, of course, resulted in more flags, tons of them.

I don’t know if this was a general practice that dates back decades, but the current NFL players is now coached, in sessions, how to comport themselves according to the rules. In the past, I can only imagine, players went through drills and coaches said, “Yeah, that’s illegal now, according to the new NFLCC rules.” The players are now coached in closed-room settings put on by an instructor from the NFL. If this has always occurred and I’m unaware of it, that’s fine, but it appears as those there are so many rules now that the average NFL player has such a tough time keeping up with what’s legal and illegal that they need a closed-door session, put on by the NFL, just to keep up. 

There are now so many flags thrown a game that not only does it inhibit the game, but it gives the officials far too much power in determining the outcome of games, power I would guess NFL referees would gladly relinquish. Rather than pass more rules to counter the counter, I suggest that they institute the two new words sizable advantage to the 2023 NFL Rulebook.

Anyone who has watched the NFL for as long as I have, has blindly accepted meaningless and ticky tack penalties for most of our lives. We’ve seen them so often and for so long that we accept the idea that officials are going to make certain calls. We’ve accepted that a twitch by a left guard is a five-yard infraction called illegal motion, for example, but does that twitch give the offense a sizable advantage in that play? As I wrote, we’ve accepted this for so long that it’s accepted. Yet, if there is no discernible advantage, and the left guard returns to a stationary position, the 2023 NFL should not require that the official throw a flag under the new, 2023 no sizable advantage rule. The NFLCC should require their officials to determine if that twitch gained the left guard an advantage against a D-lineman, or does the D-lineman gain an advantage, based on the idea that the left guard just tipped him off regarding what direction the play is headed in? In my sizable advantage rule, if a referee throws a flag, a three panel replay review board would determine, via expedited review, if the offense gained a sizable advantage by the twitch. If they decide there was no sizable advantage, the officials pull the flag. One asterisk: if a D-lineman spots the twitch, they can come across the line and force the official to throw the flag, but they run the risk of the officials missing the twitch. Whatever the case, if that twitch that doesn’t draw the defense offsides, the twitch rule needs to go.

My new “sizable advantage” rule would receive applause and boos throughout the league, as officials would be calling it both ways of course. The call would be “expedited review claims that the offense did not receive a sizable advantage for the infraction, no penalty.”

The same process would apply to the “two men in motion” and “illegal formation” penalties. As long as both players become set before the snap, no “two men in motion” men in motion penalty will be called. As for the illegal formation penalty, one definition of it states that someone on the end of the line has to be equal to the center’s waist, near the line of scrimmage. As we saw in a Washington vs. NY Giants game, a touchdown was called back because a receiver was about a half a yard off the line of scrimmage. Say what you want about that penalty, but Washington received no “sizable advantage” by one of their receivers standing a half yard off the line of scrimmage. That particular play was a run up the middle, and the receiver played no role in it. The referee would then say, “Expedited review has declared no sizeable advantage for Washington on the illegal formation call, no penalty, touchdown Washington.”

In some instances, officials follow the current rulebook regardless the circumstances, and they slow the game down by doing so, in my opinion, because calling innumerable ticky tack rules often diminishes the game. The officials also make subjective errors all the time, and when they make such errors “we” call for more replay reviews. I don’t know why a fan would call for more replay reviews, but I understand that they, officials, and the NFL in general, want to get it right. If there are more replay reviews, they should all be by the new “expedited review” process we’ve witnessed in the playoffs in 2023. Expedited reviews can also be used to determine if the letter of the rules applied in this case, or if the subjective, discretion officials might be called upon to make when it comes to determining sizable advantage. The NFL needs to place three officials in the review room to make expedited reviews of various calls like, hands to the face, illegal contact after five yards, and all of the “ticky tack” holding calls on the offense and defense to determine if they provide a sizable advantage to one team or the other. If the advantage cannot be determined in an obvious and expedited manner, with a very specific and short time limit, the officials should probably, and unfortunately, default to the call on the field, as they do other replay reviewed calls. My standards of operations of NFL referees would be expressly interested in limiting the number of penalties, as such there would be no reviews, and no downgrades, of of referees for non-calls, unless they are deemed egregious missed calls. 

We could go through each individual penalty to determine some of the silly, “ticky tack” calls, but we would be here all day arguing about the definition of certain calls vs. sizable advantage. Yet, there is a “we all know it when we see it” principle to on the field calls that can be meted out in an expedited review process.

There is some frustration we feel when an NFL analyst, and former rules official in the booth arguing that a penalty should’ve been called there. Some of us, and I dare say a progressively growing majority, were done with that about ten years ago. “You actually want more penalties?” I scream at these two from the comfort of my home. “Just let them play!” I scream that, even EVEN when the calls benefit my favorite team. For most NFL fans, I realize their complaints are relative to their team and situational, but my bet is if the NFL sent out a survey that asked the question, “Do you want to see fewer penalties called, even if those penalties benefit your team,” the result, I think, would hover somewhere around 100%. If not, the future viewer at home would start citing the sizable advantage asterisk as often as they do the roughing the passer rule now.

The old adage “The best official is the one you don’t remember” is gone, it just is. The typical, modern NFL fan thinks that the NFL official currently wields far too much power in the game, because there are far too many rules that we’ve accepted for so long that we no longer question whether or not they provide a sizable advantage. I suggest the NFLCC steer the NFL in the opposite direction, for the first time in NFL history, and limit the number of penalties called in a game. As long as said penalty doesn’t result in an injury, or the possibility thereof, I say the NFLCC starts to review the number of penalties called and invokes rules like this one to diminish them going forward. The NFLCC needs to make a concerted effort to limit the number of calls in a game by invoking the “sizable advantage” rule that referees will enforce on the field. We understand that this is a subjective review that might make it harder to gauge and grade an NFL referee, but something has to be done here. The number of calls has been arcing upward for generations now to the point that the NFLCC rules are just taking some of the most compelling and fun elements out of the game. Most NFL players know that it’s a privilege and not a right to play in the NFL, and if they want to continue to play there, they have to conduct themselves according to the rules, but the average NFL fan doesn’t view it that way. We want to see the top athletes compete against each other to see who wins the game, and in an ever-progressing manner, the NFL referee is inserting themselves into the battle and helping decide the outcome. That’s not fair, and it’s not right to characterize it that way, but that’s the consensus, and even though the current monster of professional sports organizations, they still need to address the complaints of their customers. The consensus also has it that the current NFL referee is the bad guy, and the referees know it. My guess is that the modern NFL referee would not only see the logic in the new and improved “sizable advantage” asterisk, and they would probably go behind the scenes to encourage members of the NFLCC to approve it.